AE节点式三维粒子插件Superluminal Stardust 1.5.0 – 新增体积工作流程,3D线框等

发布时间: 2019-08-25 21:43:45     分类:  plugins       编辑:做视频网     编号:119909     阅读数: 147 百度已收录

Stardust是一款创新的Adobe After Effects插件,用于创建令人惊叹的粒子和基于对象的动态图形和效果。它具有突破性的界面,可以将三维模型,粒子,效果等组合在一起,在一个共享空间中实现粒子特效和交互,集成无与伦比的强大的工具,提供前所未有的创意表达功能。使用3D物理,副本动画引擎,3D模型库和数百种其他功能,让您的愿景焕发生机。可以通过数百个预设轻松创建复杂效果,或使用模块化工作流程构建设置。

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Superluminal Stardust 1.5.0,工具集增加了一个新的主要功能 – Volume工作流程。将世界着名的openVDB技术无缝集成到Stardust中,现在可以轻松创建Volume对象。将整个粒子系统和模型转换为体积,并使用各种工具(如布尔值,滤波器,噪波等)操纵结果。Stardust工具集的其他新增功能包括能够创建令人惊叹的3D线框以实现对象的迷人和时尚轮廓,“挤出边缘”通过几次单击从面具边缘和文本创建精美的3D对象,以及各种其他工具和改进。

Stardust的其他新增内容包括3D线框,这是一种通过几次点击挤出边缘,从遮罩和文本创建3D对象的功能,以及各种其他工具和改进。Stardust团队基本上跨越了其他粒子插件,经常在大量更新中添加巨大的功能。如果您还没有使用过粒子插件,Stardust可能是一个很好的选择。

 

编号:Stardust.1.5.0.zip

安装教程:见本页面图文教程 –  客服QQ/微信:674316

压缩包内附带安装视频教程/破解文件,如果软件有安装问题,本站承诺全额退款。

平台兼容性:

运行环境:win7/win8/win10 (仅支持64位)

After Effects CC2015以上版本 支持到AE 2019, GPU with OpenGL 3.3 and later is required to render 3D models.
• 1 GB of RAM, 100 MB of hard drive space

软件安装说明:

1.运行软件进行安装

2.将破解补丁文件夹中的Stardust_effect.aex复制到C:\ Program Files \ Adobe \ Adobe After Effects XX \ Support Files \ Plug-ins \ Superluminal \ Stardust中,点击替换目标中的文件

– Install and replace file here:

C:\Program Files\Adobe\Adobe After Effects XX\Support Files\Plug-ins\Superluminal\Stardust

功能说明:

Main Features:
• Modular 3D particle system for After Effects.
• One Tool, Single 3D space.
• One click smart presets.
• Replica, a unique effect, that replicates the particles in various ways.
• Countless particle effects.
• Emitters, Particles, Replica, Forces, 3D Models, Text & Mask, Maps.
• Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole.
• Splines, animate-able, both as paths and emitters.
• Containers,enclose particles in sphere, box or a 3D model.

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Particles
One Tool, a single 3D space, on one layer with endless possibilities. It is a full featured particle system with forces, fields, motion blur, DOF and much more.

Modular
A Breakthrough easy to use node based interface. Start with a preset or create your own nodes. Many emitters, particles and forces can be added, and have them all work in a single 3D space on one layer.

Replica
Create beautiful motion graphics by replicating particles in many ways. With Replica you can create unique looking designs, ranging from organic through technology and more.

Space Deformers
Sphere, box, 3d models, displacement maps and more are used to push, pull, enclose, color and move particles around. Black hole nodes can be used to attract the particles over time.

Smart Presets
Load an entire setup, node, or a single param. With a single click you can load stunning presets, and there are loads of them.

3D Models
Particles can be emitted along a 3D model’s vertices or from its volume.

Grids
Whether it’s a box or a sphere grid, with the unique easy-to-use modular workflow these are just starting points for endless paths. These grids can be manipulated in many ways to create arresting looks.

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Splines
From particle emitting splines through 3D lines, these unique animate-able 3D splines, defined using After effects lights, create a multitude of stunning effects.

Text & Mask
Particles can be emitted from live text and masks, either from the volume or the edges. Paths can then be trimmed, offset and controlled using many more properties. Create never seen before effects.

• Volume workflow – Create striking looks, meshing particles and 3d models into volumes using the renowned OpenVDB technology. • Create complex intersections and manipulations of volumes using Stardust’s highly flexible modular design.
• 3D Wireframes – New OBJ Emitter options to emit from model edges.
• Extrude Edges – Extrude Masks and Text Edges to create fine hollow bodies.
• Transparent material – Affect transparency by surface facing towards or away from the camera, to achieve an X-ray like effect.
• Transparent material – New option allows to affect the DOF.
• Normal Map from Bump – Convert bump map (any grayscale image) to a normal map, to easily create procedural materials inside AE.
• Stardust panel additions
• Auto Connect Node – Connect a node between two linked nodes by dragging on top of the connection line until it turns green.
• Detach – Alt + drag a middle node to disconnect it and have the two surrounding nodes link directly.
• Multi-Connect – Shift click a connector, and use the green link line to connect to multiple nodes.
• Right click to create nodes, or group selected nodes.
• Preview – Fast preview of 3D setups as wireframe / flat / flat shaded.
• Path Emitters – Emit range: Controls the emit range of the path.
• Ambient Occlusion – New option allowing to tint the AO color.
• Specular – New option to adjust the specular amount.
• Model Node – New option to normalize scale and align the model to its sides.
• UV Map – New option to apply planar mapping to a 3D model.
• Fix – SSAO – fixed an issue with objects near the image border.
• Fix – Physics – fixed inherited null scale issue.
• Fix – Physics – fixed an issue with Path manipulator and single models.

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Stardust 1.5 新版更新内容:

主要新功能:
– 体积工作流程 – 创建引人注目的外观,网格化粒子和3d模型
使用着名的OpenVDB技术。使用Stardust高度灵活的模块化设计创建复杂的交叉点和卷的操作。
– 3D线框 – 从模型边缘发射的新OBJ发射器选项。
– 挤出边缘 – 挤出蒙版和文本边缘以创建精细的空心体。
– 透明材料 – 通过朝向或远离的表面影响透明度
从相机,实现X射线般的效果。
– 透明材料 – 新选项允许影响DOF。
– 凹凸的法线贴图 – 将凹凸贴图(任何灰度图像)转换为法线
地图,轻松创建AE内的程序材料。
– Stardust面板添加
-Auto Connect节点 – 通过拖动连接线顶部连接两个链接节点之间的节点,直到它变为绿色。
-Detach – Alt +拖动一个中间节点断开连接并让两个周围的节点直接链接。
-Multi-Connect – Shift单击连接器,并使用绿色链接线连接到多个节点。
– 右键单击​​以创建节点或对所选节点进行分组。
– 预览 – 快速预览3D设置为线框/平面/平面阴影。
– 路径发射器 – 发射范围:控制路径的发射范围。
– Ambient Occlusion – 允许为AO颜色着色的新选项。
– 镜面反射 – 调整镜面反射量的新选项。
– 模型节点 – 标准化比例并将模型与其侧面对齐的新选项。
– UV贴图 – 将平面贴图应用于3D模型的新选项。

修复
– SSAO – 修复了图像边界附近物体的问题。
– 物理 – 修复继承的空标度问题。
– 物理 – 修复了Path操纵器和单个模型的问题。

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插件语言:英文版

使用平台:WIN平台

文件大小:100MB

破解情况:完美破解

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